Computer games and gamification
Computer graphics applications
Data visualisation and simulation
Rendering and Modelling
Virtual and Augmented reality
Full Paper submission: 31 July 2019 (Extended from 30 June 2019)
Notification of acceptance: 31 August 2019
Early-bird registration ends: 18 October 2019
Final camera-ready paper submission: 30 October 2019
GAME 2019 accepts both regular (completed) research papers and research-in-progress as well as case study papers. Submitted papers may not be accepted or under review elsewhere.
Please submit your paper at: https://edas.info/N25937
– All manuscripts must be in English.
– Papers submitted for review MUST NOT contain any author information (no authors, affiliation or address, and no explicit self-reference) due to the double-blind review process.
– All submitted papers should be in the form of a PDF file. The maximum length is 6 pages (A4 size, single space, Times Roman of font size 10, two columns format), including figures, tables and references.
GAME 2019 proceedings will be sent for indexing for IEEE Xplore. To facilitate this, papers must conform to IEEE format. A template is available from IEEE (https://www.ieee.org/
Kindly disseminate the CFP to your colleagues and contacts.